Collaborative VR Learning Platform
We want to let kids from Canada, the US, Mexico, and Colombia visit France during the dark ages and race plague rats around a castle town while throwing fleas at people to learn about history and epidemics.
WyVRn is a Collaborative VR Learning Platform where students and teachers can learn and explore in an endless number of virtual reality experiences.
Our learners will have access to everything from atomic-scale nuclear fission, to the ecology of a dense tropical rainforest, to a turning-point battle in World War 2, all from the same room. By providing a shared environment, teachers and learners can ask and answer questions, provide background information, or even work together to interact with the environment itself, helping to provide an engaging social learning experience.
As a distributed platform, WyVRn also provides a benefit to administrators, allowing schools, districts, and other organizations to pool their teaching resources to provide a wider range of options for their learners. Schools can now offer niche classes with small local attendance by relying on other organizations to provide students, while schools with fewer teaching resources can utilize outside resources to prevent their students from falling behind.
WyVRn provides a portal to an engaging, affordable, accessible education.
"Life was easy before the tires came." Scavenge and thrive using everything the junk yard can provide. Just watch out for the old cellphones, 'cause they don't go down easy.
WasteCraft arose from the question "can you actually make waste management fun?" From games about swiping trash into the correct bucket to...games about swiping trash into the correct bucket, the answer looked to be "not really." With a challenge like that, who were we to pass it up!WasteCraft is made possible thanks to the fine folks at the City of Columbia Waste Management Division and their small project grants.
Mid-Missouri Solid Waste Management District
Missouri Department of Natural Resources
You're the star in this VR serial about TV, ego, and chasing ratings.
As the star in an over-produced, under-funded TV show, it's your job to follow your director's whims, no matter how bad his ideas. What's popular right now? Zombies, of course! Jump on the band wagon and hope we get renewed for a second season!
Continuation of a short VR project created for CoMo Game Jam III.
Release Date: Season 1: Outbreak - November, 2018
We have worked hard to build the skills and network necessary to deliver solid projects for businesses and researchers looking to create educational/training games/experience. We specialize in project planning and coordination, design, implementation, and analytics.
We understand the needs of grant-funded projects as it pertains to student funding, and are adept at remote project managment, so your students can get funded while participating in the game development process.
Your business and your employees are unique, and we strive to capture that when creating training games and simulations. We can help you get your new employees up to speed quickly, and enjoyably.
About Space Shark Studios
Space Shark Studios is based out of Columbia, MO., and is a project of passion and love for games. Whether for education or entertainment,we stick by the idea that games must be engaging and enjoyable.
We try and hire and promote locally, striving to hire students in order to train and prepare them for jobs in the games, software, and entertainment industries. For those students who wish to keep their independence, we try to help fund and promote student-led projects, as well, giving them support in project planning, marketing, networking, and financial aide as necessary.